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1. Sticky:Dev blog: Clone States - Post CSM Summit Roundup - in EVE Information Portal [original thread]
What exites me the most about this blog: - your teamfoto
- by Jon Hellguard - at 2016.10.08 11:39:04
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2. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Oh CCP, how many brenivin's did that take you?
- by Jon Hellguard - at 2016.01.18 18:45:17
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3. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Drilla wrote: The only way this could remotely be a good idea was if you could only transfer SP internally in your account and a character that has received SP can never be transferred off the account. That will allow people to create speciali...
- by Jon Hellguard - at 2015.10.15 17:14:32
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4. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Skillpoint extractor / Neural Packages kill proper character progression! Progression is very essential for a new pilot. He/She reads the skills, considers wether to spend time on it or not and starts to plan. Also, I'm very certain we all remem...
- by Jon Hellguard - at 2015.10.15 17:03:12
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5. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Saede Riordan wrote: Quote: We revaluated our position on Wormhole space asset safety from our GǣI feel safe in Citadel cityGǥ blog. Structures destroyed in wormhole space will see all of their assets lost when destroyed and subject to the...
- by Jon Hellguard - at 2015.09.25 21:15:16
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6. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
I'm glad to see HP based combat will remain. I like the migi... whatever that word that brings attack times in line. A few more notes on timers and asset safety i'd like to point out: > Destroying a structure, like the medium one in the exampl...
- by Jon Hellguard - at 2015.09.17 17:21:33
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7. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
First thoughts: too complex, too safe. We'll see how it turns out, but really i doubt to see more action around structures. Might as well dock at planets.... I don't see this work as interaction option for smaller groups at all. But yeah, hope to...
- by Jon Hellguard - at 2015.08.13 18:04:40
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8. Devs vs Players football match at Fanfest! - in Out of Game Events and Gatherings [original thread]
Eventually uploaded the match photos of my camera. Thanks to Tony Redgrave for taking the shots and of course, some CCP dude that lend him some decent lenses :) https://www.flickr.com/gp/134876859@N08/4Su951 Download the Album if you want it. I...
- by Jon Hellguard - at 2015.07.20 09:15:25
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9. Sticky:Dev Blog: Fleet Warp Changes - Coming in August Release - in EVE Information Portal [original thread]
I don't like this change. It makes no sence to add this complexity on what is allowed and what not. No matter how I turn arguments. Better remove Fleetwarp completly and just add the warp to broadcast functions. Do not make weird restrictions to...
- by Jon Hellguard - at 2015.06.25 08:12:14
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10. Sticky:Dev blog: An Update On Drifters - The Wandering Death - in EVE Information Portal [original thread]
You just wait till I tell them about Jita!
- by Jon Hellguard - at 2015.06.18 15:56:06
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11. Sticky:Dev Blog: PLEX for GOOD: Nepal Earthquake Relief - Results - in EVE Information Portal [original thread]
o7 But please, stop standing onto our names.
- by Jon Hellguard - at 2015.06.03 18:31:26
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12. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
I strongly dislike the 'asset safety'. Maybe I got it wrong, but to me it contradicts the harsh-eve environment. I really don't understand where someone would take the effort to down a structure and get "comparebly nothing". On the other hand, why...
- by Jon Hellguard - at 2015.05.13 11:50:04
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13. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
CCP, if you read this far and took notes. I want to thank you for your efforts! Okay, get back to work now. chop-chop!
- by Jon Hellguard - at 2015.04.20 16:35:04
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14. Sticky:Dev blog: New Assembly Effect for Anchorable Structures - in EVE Information Portal [original thread]
CCP Nobody wrote: Yes, unfortunately mac users will not see the true glory of this effect I gotta go child-ish on this one real quick: YES! In your Face Mac users! In your FACE! See, there it is - no shiny crap for you. MUAHAHAHA... after...
- by Jon Hellguard - at 2015.04.20 16:18:06
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15. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Things have been mentioned befor. I just want to add pointing force in that direction. > Winner gets the stuff. This is eve, HTFU. It's that simple. Even if there's an entity roaming all over destroying everything - so be it. If we wanted sa...
- by Jon Hellguard - at 2015.04.01 13:05:13
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16. Sticky:Dev Blog: Alliance Logos & You - Clarification on submission... - in EVE Information Portal [original thread]
Primary This Rifter wrote: CCP thinks that Pepsi will be okay with me putting their logo on **** and calling it my own intellectual property if I scratch it up and put my own logo right next to it. Because that's their logic. It's ******* stupi...
- by Jon Hellguard - at 2015.04.01 11:50:16
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17. Devs vs Players football match at Fanfest! - in Out of Game Events and Gatherings [original thread]
eventually found my way back home after getting litterly lost in the the west fjords the days after fanfest. It felt pretty low-sec out there to be honest So, once more to CCP, especially Puck; thanks again for that amazing, fun kick-start at f...
- by Jon Hellguard - at 2015.03.31 21:39:38
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18. Devs vs Players football match at Fanfest! - in Out of Game Events and Gatherings [original thread]
Vilianis wrote: With this thread saying 'should be fine' and the newest one stating bus is full...my request for "wives" to join us on the players bus...this still OK/Accurate? If i understand correctly there is a players bus leaving at 1830 an...
- by Jon Hellguard - at 2015.03.14 17:41:43
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19. Devs vs Players football match at Fanfest! - in Out of Game Events and Gatherings [original thread]
Vandanis Terranur wrote: And no beer in the arena is a bad thing too, because to be drunk is always a good excuse if the performance is bad... :-) your likely to be buzzed all week, it won't hurt to literally "kick-off" the week in good shape.
- by Jon Hellguard - at 2015.03.13 13:40:33
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20. Player vs Dev Football match: sign-up thread - in Out of Game Events and Gatherings [original thread]
Seeing the klevlafik airport kind of closed yesterday and the flights arriving well after their schedule, some even being cancelled, i want to give you guys a heads up as the volks listed below will be traveling on flight " EZS1245 ". [ Keflavik...
- by Jon Hellguard - at 2015.03.11 18:12:24
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